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1) Deathclaw Sanctuary
Book - Duck and also Cover!
You might wish to quick travel come an area close to the Deathclaw Sanctuary instead of fast-traveling ideal to it. . Broadcast Tower KB5 works simply fine. If friend fast-travel right to the Deathclaw Sanctuary you can just run into a group of Deathclaws girlfriend can’t fight your way out of. Additionally be wary that the Enclave camp to the eastern if you’re after that in the story. You’ll discover a locked footlocker
2) Book and Bobblehead through the Brahmin
Bobblehead - Endurance
Book - Nikola Tesla and also You
Inside the Sanctuary it’s dark and spooky, and also despite the fact that over there are numerous Deathclaws hiding in the shadows, don’t turn on her Pip-Boy light. The sneak-attack Combat Shotgun tactic works marvels here, and also individually Deathclaws aren’t as well terrible. Unfortunately they have actually an advantage here they have tendency not come have: numbers. Save your wits about you and don’t start any type of fights you can’t finish.
Head south down a ramp and around a pillar, top top the far side you’ll find the corpse of a Brahmin and a round steel object, on peak of i beg your pardon is the Bobblehead - Endurance, a Mini-Nuke, and also a copy the Nikola Tesla and also You. We deserve to technically run in here, grab the Bobblehead, and also leave without any fuss. For those brave among us, however, we can press onwards to insurance claim greater loot. There’s a pile of bodies surrounding with part minor equipment and a Nuka-Cola Quantum ~ above the floor.
3) Jack, the Ripper, and Vengeance
Work your means through the Deathclaw Sanctuary, sniping Deathclaws when you discover them. Watch the end for wrap-arounds and also high ledges, together this location was design in several locations to give Deathclaws high ground from which to spot you. You’ll uncover several an ext pile that corpses v loot proper for the deadite. This just gets far better this late in the game, as an Enclave body is usually thrown right into the mix, showing that for all their bluster, the Enclave doesn’t win against Deathclaws.To the south-east you’ll discover a distinctive Ripper, Jack on a dead Enclave Officer. Additional to the southern east, in the far south easter edge of the level you’ll discover a bloody swimming pool filled through bodies and parts the bodies. Past the pool is the distinct Gatling Laser, Vengeance . Once we have these weapons, we deserve to leave the Deathclaw Sanctuary.
4) Mason Dixon Salvage
Book - D.C. Journal of interior Medicine
Book - Nikola Tesla and You
Book - Tumblers Today
Head eastern until you find Mason Dixon Salvage, i beg your pardon is north of drowned Devil’s Crossing. This place deserve to be rough, together it has countless Super Mutants in a very little area. At level 30 it included three Overlords, a Master, and also a Brute. Simply one an ext fight that must convince united state that Paralyzing Palm is necessary for survive in damaged Steel.
There space two exit Shacks nearby, a north one and also a southerly one. In the north one you’ll uncover a copy the Nikola Tesla and You on a table close to a an initial aid box, and a D.C. Journal of internal Medicine ~ above the floor on height of a large Destroyed Book, near the steel shelf and a bucket. In the southerly one you’ll discover a locked footlocker
5) abandoned Tent
Book - Nikola Tesla and also You
6) Outcast Shack
Schematic - Shishkebab
Go north-west therefore you’re just west the SatCom variety NN-03d to find a Brotherhood Outcast shack. It’s unexceptional, only notable since of the Brotherhood Outcasts that are commonly nearby. Top top a table in one of the shacks you’ll discover a Schematic - Shishkebab on the table, yours for the taking. Also note the on the corner of the roof is a Nuka-Cola Quantum. It’s a shame you can’t reach it… if you only had actually some kind of projectile you can use come knock the down…
7) SatCom range NN-03d
Now head east to SatCom selection NN-03d, gift mindful to stay out the the sight of the Raiders who have made it your home. No need to get into a range-war with adversaries that have higher ground, cover, and also who don’t salary for your ammo. Over there are several SatCom towers you can explore here, towers A, B, and also C. Head within SatCom array NN-03d-A first.
8) SatCom variety NN-03d-A
Inside are about a fifty percent dozen Raiders, and by now, what possibility do they really have? staying in the entrance hallway and using the door to great effect (opening it, popping a Raider with, say, a Combat Shotgun, and also closing it again) works fairly well. Then as soon as the following brave Raider opens the door shoot lock in the challenge too. Repeat as essential for one amusing, if macabre game of peek-a-boo. In this tower you’ll find typical Raider loot, consisting of plenty of drugs and ammo.
Head as much as the height of the SatCom Array, wherein you’ll likely need to fight more Raiders follow me the exterior that the other SatCom towers. Proceed up till you’re on the dish and head east, north-east to find some wooden planks leading end to booze-littered roof the SatCom selection NN-03d-B.
9) SatCom selection NN-03d-B
These Raiders are a little more soft and sophisticated than the others, as you can tell by their Teddy Bears. They even have their very own chemisty set! There’s likewise a chessboard v miniature bottles of alcohol, garden gnomes, and also ammo systems serving together chess pieces. Really win. Head down the structure to the bottom to uncover a tunnel resulting in SatCom Arraw NN-03d-C.
10) SatCom array NN-03d-C
Book - Pugilism Illustrated
Again, there are around a fifty percent dozen Raiders inside. These Raiders space the real bad news, with plenty of alcohol lied around and a variety of occupied coffins come hint at their professions. Behind the stairs top up are a variety of toilets, on among which you’ll uncover a copy the Pugilism Illustrated . Proceed up the SatCom Array, again v the goal of reaching the food at the top. ~ above the dish you’ll discover a maintain dummy with Mini Nukes because that hands. Grab her prize because that trudging through the SatCom Arrays and also make your method back down.
11) MDPL-21 strength Station
Book - Nikola Tesla and You
Head east from SatCom range NN-03d-C to uncover the MPDL-21 power Station. Enter the power Substation to uncover some young loot. In the phibìc western corner you’ll uncover a Terminal
Book- D.C. Newspaper of inner Medicine
Now for part extra loot. Head north, north-east from the MDPL-21 strength Station… it can be simpler to walk east around the mountains until you deserve to go north. Ultimately you’ll pertained to a pond through radioactive barrels in and also around it, and also a half-submerged truck bed. Swim over to the truckbed and go behind it to uncover a cubby with a bed and also a table. There’s plenty of RadAway lied around, and a D.C. Newspaper of interior Medicine on the table. There’s likewise locked safe
13) ft Constantine
Now backtrack to SatCom range NN-03d and also from over there head west (and slightly north) to uncover Fort Constantine. Fort Constantine is composed of numerous areas, including Bomb Storage, Personnel Offices, and CO Quarters. Kill off of the robots in the area, booty around, and also enter the Personnel Offices.
14) Personnel Offices
This area is patrolled through robots, and is littered through the bodies of those who came prior to you and failed. In the men’s restroom you’ll find an attack Rifle and also some 5.56 Rounds, and in the woman’s toilet you’ll uncover a dead Raider. Go up the stairs to the west and into a room come the north-west to uncover a cafeteria with common kitchen booty inside. Southern of this room will certainly be a storage room v a dead Raider, that is kind sufficient to have actually left his 10mm Pistol and also some 10mm Rounds for us. ~ above the ground floor head through a door come the east, past some unremarkable offices, and go down a tunnel to the left once you get the chance.
15) come the Roof
Book - Grognak the Barbarian
Take another left to uncover some stairs and also a locked door
16) ft Constantine CO Quarters
Bobblehead - huge Guns
Book - Chinese Army: Spec. Ops. Maintain Manual
Book - Guns and also Bullets
Smash the robot and also get to looting. Top top the bookshelf in prior of girlfriend is a Pre-War book and in the kitchen you’ll discover some Nuka-Colas in a wooden crate and also a Nuka-Cola Quantum in what’s left that the fridge. On the mysteriously owned Queen-Sized Bed you’ll uncover a copy of Guns and also Bullets and on the desk with a phone on the is one more Pre-War Book. Head downstairs to discover a dead Wastelander through plenty that Pre-War Money and Caps near him. Top top a cinder block surrounding will be a Stealth Boy and also a copy the Chinese Army: Spec. Ops. Training Manual . Best of all, in the already opened for sure you’ll find a 10mm Pistol, part 10mm Rounds, part Caps, the ft Constantine beginning Codes, and the Bobblehead - large Guns .
Now if you have every one of the keys you were supposed to steal for Mister Crowley (Dukov’s Key, Ted Strayer’s Key, and also Dave’s Key) you have the right to open the door come the Bunker. Don’t it is in shy, wondrous prey awaits!
17) Launch manage Bunker
Book - big Book the Science
Book - Duck and Cover!
Go under some stairs and through a closed gate to uncover a workdesk with part ammo boxes, 5.56 Rounds, and an attack Rifle on it. Head east down part stairs, booty the room friend find, and head under some an ext stairs to the eastern until you reach a hallway v a locked door
18) Bomb Storage
Go v a door come the southern to discover a room with two doors come the west
19) The western Rooms
Book - Guns and Bullets
Pick the lock/hack the terminal to gain into the north-western room whereby you’ll find plenty of guns top top the steel shelves follow me the southern wall, and a 10mm Pistol, 10mm Rounds, and also a copy that Guns and also Bullets ~ above a table in the center of the room. The south-western room consists of numerous ammo boxes.
20) T-51b power Armor
Book - D.C. Newspaper of interior Medicine
Loot Tara and go with the door she’s in prior of to find a perfectly maintained room comprise a Fat Man, two Mini-Nukes, and a D.C. Journal of internal Medicine on a table, some lockers, and also the Armor R&D Terminal. Activate the terminal to uncover the T-51b power Armor , may be the finest suit of strength Armor in the game. And also really, just how do you beat damages resistance 50, rad resistance 25, with a helmet the has damage resistance 10, rad resistance 8, and +1 Charisma? Well, Enclave Hellfire Armor is pretty much as great as T-51b strength Armor. .. But… T-51b strength Armor is special because it’s unique, so there.
Head southern up some stairs to with the above ground part of the Bomb storage area, where you’ll find more robots, and an ext minor loot, yet besides a Mini Nuke it’s nothing too great. Us are now done with ft Constantine. Stash her loot and head over to Vault 108, whereby we have the right to grab the Bobblehead - Charisma fairly quick-like. Very first lets find the one last area in the north-western corner of the map… The Pitt growth notwithstanding.
21) SatCom range NW-05a
Book - Chinese Army: Spec. Ops. Cultivate Manual
Now that fort Constantine is done and looted head south-west to uncover SatCom selection NW-05a. Be sneaky to gain inside without illustration the fist of the Talon company Mercs outside. No need to get in a long-range fight through a man with a Missile Launcher. Inside is a Talon company Mercenary, a leveled turret, and also a Ghoul Scientist who is up to no good. Read the terminal on the floor level to discover out what ours Ghoul friend was up to. On the desk surrounding you’ll find a copy that Chinese Army: Spec. Ops. Cultivate Manual . Find the Ghoul’s body for the following notes:
‘Highwater Trousers’ Activation Code, SatCom array NN-03d Coordinates, and also SatCom array NW-07c Coordinates.
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22) Raider Docks
Book - Nikola Tesla and also You
Head west native SatCom selection NW-05a come the leaf of a cliff, whereby you have to see part docks in a distance. Choose your way down cliff face and also turn south-west, whereby you may run afoul of an Enclave Camp if you’re late sufficient in the game. Kill the Enclave if they’re there, loot their camp, climate head end to the docks, near which is a team of Raiders who’ve made us a house of kinds here. Kill them and loot your docks for some food, drugs, ammo, and also a Mini-Nuke i m sorry is on a shelf. South-west of the Raider docks is a blue watercraft that is partially submerged. Go to the cliffs adjacent and jump on the boat to score a copy of Nikola Tesla and You i beg your pardon is top top the roof.